No Rizz?

- Dev Time: 1 Year
- Team Size: 4
- My Role: Generalist
- Kickstarter
No Rizz? is a party game along the lines of Cards Against Humanity. It started as a school project, but my team and I decided to give it our best shot at publishing it for real.
The Original
The original version of No Rizz? was created for our Theory and Design of Games class. It featured 100 cards which we got professionally printed. I wrote many of the prompts and designed the packaging and instruction manual.


The Remake
The remake included 62 new cards (162 total), all new packaging and instructions, and improved graphic design. We took into account a lot of the feedback we got from the class and revamped everything to develop the game into a releasable state.
Kickstarter
After another another 10 months of development we decided it was finally time to try to release it. I designed stickers and T-Shirts, we set up an LLC to handle everything, and we even tried our hand at some social media marketting. When the time came to launch the Kickstarter our hopes were high. But unfortunately, we didn't make our funding goal. Who knows, though? Someday we might give it another shot.
